I offer:
A positive, energetic, and forward-thinking individual
Knowledge in C++/C# with a preference for clean coding
Experience in Unreal Engine and Unity on multiple projects, and a willingness to learn more
I seek:
A collaborative and innovative team
Opportunities to contribute to exciting game development projects
A chance to expand my skills and grow within the industry
Mandragora is a game developed by me and a few other students. Its a daycare coop game where witches takes care of small creatures with help of different tasks and if they donĀ“t get help they get angry over time. I contributed to creating Player-Pickups, Movement, and helped overall coding for this project. We utilized Unity as the game engine and C# as the programming language. CO OP game made in 3 weeks for PC.
This game project involved creating a mobile game where players help each other navigate a kayak boat through sewers. I helped contributing coding on the gameplay such as mechanics, including scriptable objects, a pickup and boost system, as well as handling general debugging tasks. The entire project was completed within a tight deadline of just 4 weeks in Unity and C# .
This game project revolves around a player who must save a greenhouse from incoming monsters appearing through portals. During the project, I worked on several functionalities, including slide, dash, wave manager, item spawner, and general debugging tasks. The entire project was completed within a span of four weeks. It was created in Unreal Engine and C++.